Assessment 1: Analogue Coding

Marking:
Marked out of 100 – 25%

Description:
From weeks 1 to 4, you will be introduced to computational media through the concept of Abstraction – the translation of tangible or intangible things into a set of instructions. Select one two or three-dimensional art or design work and develop / interpret / re-invent the work by abstracting it into a set of instructional actions. These written instructions should be designed for a human subject to execute and should involve one sheet of A3 paper. Any range of other materials may be used in addition to the A3 paper: glue, pens, pencils, tape, rubber bands, dust, ink.

Your last instructions may involve something along the lines of: “take a photo of the piece of paper” (this would then be one of the photos that would be submitted to your blog)

You will have the opportunity to test your ‘code’ in class and improve on your instructions. Provide this set of instructions and its execution by at least 3 people, accompanied by a brief statement (300 – 400 words) that explains the approach and process of your instructional design, its successes and failures.

Due Date:
Week 5

Format:
Written blog entry (400 words) with relevant support materials.

The blog entry must include:

  1. One or more original works / designs that you used as your starting point
  2. The instructions
  3. Quality photographic documentation of 3 ‘executions’ of your instructions by 3 different people (in class or outside of class)
  4. An analysis of your process, including:
    1. articulating the form/idea that you were abstracting,
    2. how you think that form might be changed / affected by being translated into instructions,
    3. how you think that the form might be changed / affected by the physical medium (paper / glue / pen etc.) the executions are targeted towards,
    4. the identification of what worked and why, and what failed and why.

Assessment Criteria:
Depth and breadth of research engagement with lecture and workshop materials, and relevant references. Please remember, you will be getting better marks by articulating the success and failures of your process

  • Effectiveness in translating an idea into instructions
  • Aesthetic success in the completed work
  • Criticality in analysing the process of abstraction

Submission Method:
Online: a working link to your blog entry must be provided on the relevant submission post on Medadada.net by the due date.

Must Attempt: Yes
This means that if you do not submit a work, a Technical Fail will be automatically generated for your grade in this subject.

16 thoughts on “Assessment 1: Analogue Coding

Leave a Reply

Your email address will not be published. Required fields are marked *